Individual License is limited to a single person using the Models for personal use or school use as a student; or a freelancer on limited projects that do not qualify as a Studio use. Any Model file licensed under an Individual license cannot be assigned to an entity; accessed by anyone other than the one Individual; or stored on any server that can be accessed by others. View the complete license.
This is a realistic 3D cicada model with multiple 4k maps, fur, rigging, and animation. The animations of flying and crawling are available. This model is made with Blender 2.79b and rendered by Cycles renderer.
Total: vertices 34,374; faces 34,216
There is a Blender project and an OBJ file.
With a complete controller, the body, legs and wings can be controlled flexibly. The body and legs have the stretch limit, which can be switched by custom attributes of the root controller. A tooltip will pop out when the mouse stays on any parameters on the custom attribute panel.
Introduction This is a collection of five hair card models of different styles made with Blender. Each model comes with high-resolution 2K and 4K maps, which make the hair more natural and realistic,...
This is a set of realistic ferns models with 10 different shapes, made with Blender 2.81. There are mediumpolys and low polys, and middle polys support close shots. The 2K PBR maps have quite accurate physical properties and plentiful colors, which can add realism for your scenes.
Blender model details: UE Overview Presenting a highly realistic brown horse character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the...
This is a realistic puma 3D model with multiple 4K maps in the UDIM format, rigging, animation, and fur. All made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately to make a more realistic effect.
Introduction This is a yellow warbler model with 4K maps, fur, rigging and animations, and each feather comes with a separate controller. It's made with Blender and Cycles renderer at real-world...