Individual License is limited to a single person using the Models for personal use or school use as a student; or a freelancer on limited projects that do not qualify as a Studio use. Any Model file licensed under an Individual license cannot be assigned to an entity; accessed by anyone other than the one Individual; or stored on any server that can be accessed by others. View the complete license.
Agraulis vanillae, this model is made with full maps, rigging, fur, animation, and it’s made with Blender 2.81 and rendered by Cycles renderer at real-world scale. A skin map and a hair color map are made separately for some realism.
Agraulis vanillae_Body_BaseColor.jpg, 60006000
Agraulis vanillae_Body_Specular.jpg, 60006000
Agraulis vanillae_BodyHair_BaseColor.jpg, 60006000
Agraulis vanillae_Wing_BaseColor.png, 40964096
Agraulis vanillae_Wing_Normal.png, 40964096
Agraulis vanillae_Wing_Roughness.png, 40964096
Agraulis vanillae_Wing_Mask.png, 4096*4096
There is a Blender project and an OBJ file.
Total: polygons 20,614; vertices 21,410
Loopable flying animation, frame range 0-8
Loopable flying animation, frame range 0-95
The model is in meter units at real-world scale.
Just put the model in the scene to render without cleaning.
No part-name confusion when importing several models into a scene.
No external add-ons needed.
No lights and cameras.
The display images are just used to show the effect of the characters, but the animations in the project are based on the product description. If you have other needs, like only needing a frozen model without rigging or low-quality optimized characters that are used to be placed in midground or background, you are welcome to contact us and we will try our best to accommodate your needs.
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There is a Blender project and an OBJ file without rigging or animation.
This grey tabby cat model is with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.