3D Animal | Spotted Hyena Animated

USD $260.00

Introduction

This is a high-quality spotted hyaena model with multiple 4K maps, rigging, animation, and fur. The body maps in the UDIM format, and fur maps are made separately for some realism. This model is made by Blender and Cycles renderer at real-world scale.

It consists of 14 objects: Body, 2 tears, 2 lacrimal glands, 2 pupils, 2 sclerae, 2 pairs of paws, upper teeth, lower teeth, and tongue.

Polygons

  • Body: vertices 42,223; polygons 84,197
  • Tears: vertices 288; polygons 568
  • Lacrimal glands: vertices 466; polygons 920
  • Pupils: vertices 986; polygons 1,936
  • Sclerae: vertices 1,604; polygons 3,200
  • Paws: vertices 7,680; polygons 15,120
  • Upper teeth: vertices 7,772; polygons 15,262
  • Lower teeth: vertices 8,214; polygons 16,130
  • Tongue: vertices 1,236; polygons 2,455

Formats

  • There is a Blender project and an OBJ file.

Textures

  • SpottedHyaenaBodySkinBaseColor1001.png, 4096x4096
  • SpottedHyaenaBodySkinBaseColor1002.png, 4096x4096
  • SpottedHyaenaBodyHairBaseColor1001.png, 4096x4096
  • SpottedHyaenaBodyHairBaseColor1002.png, 4096x4096
  • SpottedHyaenaBodyNormal_1001.png, 4096x4096
  • SpottedHyaenaBodyNormal_1002.png, 4096x4096
  • SpottedHyaenaBodyHairMask_1001.jpg, 4096x4096
  • SpottedHyaenaBodyHairMask_1002.jpg, 4096x4096
  • SpottedHyaenaBodySpecular.png, 2048x2048
  • SpottedHyaenaHeadSpecular.png, 2048x2048
  • SpottedHyaenaHeadSSS.png, 2048x2048
  • SpottedHyaenaTongueNormal.png, 2048x2048
  • SpottedHyaenaTongueBaseColor.png, 2048x2048
  • SpottedHyaenaEyeBaseColor.png, 2048x2048

Rigging

With full controllers, postures and animations are easier to create.

  • CTRrootbody_e controls the whole character.
  • CTRrootbodyU_e controls the movement and rotation of the body.
  • CTRTangue.001~CTRTangue.016 controls the rotation of the tongue.
  • jaw_master controls the rotation of the chin.
  • CTREar01.L~CTREar03.L controls the rotation of the ears.
  • CTRlegF_c.L controls the movement and rotation of the left front leg.
  • CTRlegB_c.L controls the movement and rotation of the left hind leg.
  • CTRspineB_f controls the movement and rotation of the crotch.
  • CTRrootbelly_f controls the movement of the waist and the scaling of the belly.
  • CTRFKtailg.L.001~CTRFKtailg.L.005 controls the rotation of the tail.
  • CTRNeck.001~CTRNeck.002 controls the rotation of the neck.
  • Each toe has a separate controller.
  • Each foot has toe opening and closing and a squeeze controller, which will add more details.
  • Leg IK/FK can be switched by the custom attributes of the foot controllers, which is non-seamless.
  • Facial rigging

Animations

  • Loopable running animation at 30 FPS, frame range 0-168 ;
  • Loopable trotting animation at 30FPS, frame range 0-180;
  • Loopable walking animation at 30FPS, frame range 0-145.

[ytb-vid=F1hoqKUgnqc]

[ytb-vid=R0M8Myb6sAU]

[ytb-vid=b5Yo9TeuRAY]

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3D Animal | Spotted Hyena Animated

USD $260.00
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