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3D Animal | Three-Toed Sloth Animated

This is a realistic three-toed sloth 3D model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.
$220
Choose License:
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Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
42,560
Vertices
43,101
Textures
Materials

Introduction

This is a high-quality three-toed sloth model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.

It consists of 7 objects: Body, 2 eyes, 2 pairs of paws, upper teeth, lower teeth, and a branch of tree.

Polygons

  • Body: vertices 28,774; polygons 28,720
  • Eyes: vertices 3,049; polygons 2,976
  • Paws: vertices 1,812; polygons  1,728
  • Upper teeth: vertices 4,786; polygons 4,608
  • Lower teeth: vertices 4,680; polygons 4,528
  • Total: vertices: 43,101; polygons: 42,560

Formats

There is a Blender project and an OBJ file.

Textures

  • ThreeToedSloth_Hair_BaseColor.1001.png, 4096*4096
  • ThreeToedSloth_Hair_BaseColor.1002.png, 4096*4096
  • ThreeToedSloth_Skin_BaseColor.1001.png, 4096*4096
  • ThreeToedSloth_Skin_BaseColor.1002.png, 4096*4096
  • ThreeToedSloth_Skin_Normal.1001.png, 4096*4096
  • ThreeToedSloth_Skin_Normal.1002.png, 4096*4096
  • ThreeToedSloth_Skin_Roughness.1001.png, 4096*4096
  • ThreeToedSloth_Skin_Roughness.1002.png, 4096*4096
  • ThreeToedSloth_Skin_Specular.1001.png, 4096*4096
  • ThreeToedSloth_Skin_Specular.1002.png, 4096*4096
  • ThreeToedSloth_Eyes_BaseColor.png, 1024*1024
  • ThreeToedSloth_Eyes_Mask.png, 1024*1024
  • ThreeToedSloth_Eyes_Normal.png, 1024*1024
  • ThreeToedSloth_Eyes_SSS.png, 1024*1024
  • ThreeToedSloth_Hair_Jaw_Mask.png, 1024*1024
  • ThreeToedSloth_Hair_Neck_Mask01.1001.png, 1024*1024
  • ThreeToedSloth_Hair_Neck_Mask01.1002.png, 1024*1024
  • ThreeToedSloth_Hair_Neck_Mask02.1001.png, 1024*1024
  • ThreeToedSloth_Hair_Neck_Mask02.1002.png, 1024*1024

Rigging

With full controllers, postures and animations are easier to create. Features are as follows:

  • ROOT_ThreeToedSloth controls the entire character.
  • ROOT_gravity controls the center of gravity of the body.
  • ROOT_eye controls the rotation of the eyes.
  • CTR_eyelid.L and CTR_eyelid.R control blinking eyes.
  • CTR_tongue a~g control the rotation of the tongue.
  • CTR_chin_a controls the rotation of the jaw.
  • ROOT_leg_F.L controls the location of the left forelimb and the rotation of the left front paw.
  • ROOT_leg_B.L  controls the location of the left hindlimb and the rotation of the left back paw.
  • ROOT_spine_B controls the location and rotation of the hip.
  • ROLL_tail_a, ROLL_tail_b, and ROLL_tail_c control the rotation of the tail.
  • ROLL_spine_a~f control the rotation of the waist.
  • ROLL_neck_a~f control the rotation of the neck.
  • Facial rigging
  • Controllers for each toe
  • Leg IK/FK can be switched by the custom attributes of the foot controllers, which is non-seamless.
  • Limited stretch control of legs can be switched by the custom attributes of the foot controllers.

Animations

  • Loopable walking at 30 fps, frame range 1-131
  • Unlooped watching at 30 fps frame range 1-181
  • Unlooped eating at 30 fps, frame range 1-171

[ytb-vid=AXx4Dmj8Ek0]

[ytb-vid=vJc-BViTflE]

[ytb-vid=hg09yjmGxlM]

Features

  • The model is in meter units at real-world scale.
  • The Display button of the fur is disabled.
  • To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
    • Decreasing the number of hair children and increasing the thickness of hair.

Hair_ShapeKey_v5.0, a paid hair add-on produced by VFX Grace priced at $35, used to fix the hair intersection while the character is walking. The intersection is fixed, so users can apply the loopable animation directly. If you want this add-on, please send the screenshot of the project to info@vfxgrace.com. When we receive your email, we will offer you the add-on for free. More information about this add-on:  https://www.youtube.com/watch?v=Tt3kxW4Pw7w

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3D Animal | Three-Toed Sloth Animated

This is a realistic three-toed sloth 3D model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.
$220
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
42,560
Vertices
43,101
Textures
Materials
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