Quantity:
Introduction
This is a high-quality black jaguar model with 4K textures, rigging and two realistic animations. It comes with realistic muscle structure and a highly detailed body model. This model is made with Blender and Cycles renderer at real-world scale.
Description
It consists of the body, tongue, nails, pupils, eyeballs, lacrimal glands and tears.
Polygons
Body: vertices: 43,961; polygons: 43,934
Tongue: vertices: 2,265; polygons: 2,240
Nails: vertices: 6,112; polygons: 6,080
Pupils: vertices: 4,996 ; polygons: 4,992
Eyeballs: vertices: 3,972; polygons: 3,968
Lacrimal glands: vertices: 744; polygons: 736
Tears: vertices: 1,008; polygons: 960
Total: vertices: 63,058; polygons: 62,910
Project Format
There is a Blender project and an OBJ file without rigging or animation.
Size of Maps
JW0P2700_BlackJaguar_Body_ID.png, 40964096
JW0P2700_BlackJaguar_Hair_BaseColor.png, 81928192
JW0P2700_BlackJaguar_OralCavity_BaseColor.png, 40964096
JW0P2700_BlackJaguar_Skin_BaseColor.png, 81928192
Rigging
With fine controllers, it's easier to create postures and animations, the features are as follows:
CTR_root controls the entire model.
CTR_gravity controls the center of gravity.
CTR_B_Spine, CTR_M_Spine and CTR_F_Spine control the spine.
CTR_neck_FK.002, CCTR_neck_FK.003, CTR_neck_FK.004... are neck controllers.
CTR_Head is the head controller.
CTR_tail_FK.001, CTR_tail_FK.002, ……CTR_tail_FK.008 are FK controllers for the tail.
CTR_F_foot.L and CTR_F_foot.R are IK controllers for the front legs.
CTR_F_Leg_IKFK.L and CTR_F_Leg_IKFK.R switch between IK and FK for the front legs with the location on the Y axis.
CTR_B_foot.L and CTR_B_foot.R are IK controllers for the hind legs.
CTR_B_Leg_IKFK.L and CTR_B_Leg_IKFK.R switch between IK and FK for the hind legs with the location on the Y axis.
CTR_chin and CTR_chin.002 control the opening of the mouth.
There are complex facial controllers for creating plenty of facial expressions, as well as a UI panel, which facilitates the creation of more detailed facial expressions.
And more detailed controllers...
Animations
Loopable running animation at 30 fps, frame range 0-104
Loopable walking animation at 30 fps, frame range 0-380
Features
The model is in meter units at real-world scale.
To run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.
Except for the above instructions, the model can be directly rendered in the project.
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