This is a cinematic jaguar hair grooming workflow tutorial which includes 10 episodes that last 10 hours in total. It covers reference analysis, general knowledge of hair, basics of particle system, detailed guide grooming, material adjustment as well as final refinement and rendering.
01 General Knowledge of Hair & Basics of Psystem.mp4
02 Analysis of References.mp4
03 Basic Grooming & Preparation.mp4
04 Underlying Hair Grooming.mp4
05 Head Grooming.mp4
06 Body Grooming.mp4
07 Face Expressions & Details Grooming.mp4
08 Hair Materials.mp4
09 Final Refinement.mp4
10 Final Testing and Rendering.mp4
This tutorial shares with you the practical experience and handy tips based on a professional’s years of work. It will not only greatly increase your efficiency of hair grooming, but the more important thing is that you will master a more professional and efficient workflow with fewer trial-and-error attempts. After learning it, the beginners will be able to groom most furry quadruped animals. The seasoned grooms can also gain more inspirations in your creations.
This is an advanced tutorial on dynamic cloud simulation. Compared with the previous Realistic Dynamic Clouds tutorials, it employs some advanced techniques, which makes the controlling of the...
Do you want to make realistic clouds with Houdini? This Houdini tutorial covers the basic knowledge and two practical scene cases, including reference analysis, fluid simulation, scene setup, lighting, materials, rendering, and final compositing.
Wanna simulate a realistic waterfall in Houdini? This is a Houdini waterfall tutorial, an advanced FLIP course with 10 episodes for over 2.5 hours, which includes terrain creation, FLIP simulation, whitewater source settings and whitewater simulation, materials adjustment, rendering, and compositing.
This tutorial mainly focuses on Pyro simulation, and involves various pyro simulations like the volcanic plume, the volcanic bombs, sparse smoke in the air, shockwave smoke, smoke and fire spreading on the terrain, and smoke from rolling rocks, to give you an in-depth understanding of Pyro. Due to the step-by-step nature of Pyro simulations, it’s also suitable for beginners. Besides, there are more modules included, such as Height Field, FLIP simulation on lava creation, RBD simulation on terrain destruction, scene assembly, material, lighting, rendering, and compositing, etc, which gives you an overall knowledge of Houdini. In the scene assembly section, a large number of elements of optimization, processing, placement, complex lighting process, and rendering in layers, all of those can definitely give the learners who want to create epic large-scale scenes an enlightening guidance.
How to sim a Tsunami in Houdini? This is a large-scale tsunami scene tutorial in Houdini, a comprehensive big case with a lot of FX elements. It tackles fluid simulation, RBD simulation, SBD simulation, etc., and is suitable for intermediate and advanced FX artists.