This is a high-quality reindeer model with multiple 4K maps, rigging, animation, fur, and sculpting in part, made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic. And the body maps are in UDIM format.
It consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.
There is a Blender project and an OBJ file.
With full controllers, postures and animations are easier to create.
There are three loopable animations at 30 FPS: running, trotting, and walking.
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
This is a realistic male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.
Introduction This is a realistic common squirrel monkey model with multiple 4K maps, fur, rigging and animations. This model is made with Blender and Cycles renderer. The model consists of 5...
This is a set of realistic eggplant models with 6 different shapes, made with Blender 2.81. There are medium polys and low polys and medium polys support close shots. The 2K PBR maps have quite accurate physical properties, which can add realism for your scenes.
This is a set of realistic Alocasia models with 5 varying shapes, made with Blender 2.81a. There are medium polys with the support for close shot and low polys.
Introduction This is a housefly model with maps, fur, rigging, and animations. This model is made with Blender and Cycles renderer at a real-world scale. It consists of the body, wings, and...