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Introduction
This is a high-quality reindeer model with multiple 4K maps, rigging, animation, fur, and sculpting in part, made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic. And the body maps are in UDIM format.
It consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.
Polygons
Formats
There is a Blender project and an OBJ file.
Textures
Rigging
With full controllers, postures and animations are easier to create.
Animations
There are three loopable animations at 30 FPS: running, trotting, and walking.
Features
Hair introduction
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
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It consists of the body, irises, sclerae, lacrimal glands, tongue, upper teeth, lower teeth.
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There is a Blender project and an OBJ file without rigging or animation.
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