Introduction
This is a high-quality reindeer model with multiple 4K maps, rigging, animation, fur, and sculpting in part, made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic. And the body maps are in UDIM format.
It consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.
Polygons
Formats
There is a Blender project and an OBJ file.
Textures
Rigging
With full controllers, postures and animations are easier to create.
Animations
There are three loopable animations at 30 FPS: running, trotting, and walking.
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Features
Hair introduction
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
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