Hair Shape Key is a Blender add-on with the support of adding shape keys to hair and creating transition animation between them. Users can switch between the different shapes freely, keyframe animation, which gives more possibilities and controllability to handle hair in Blender.
What it can do?
How it works?
Windows: Blender 2.81a, 2.82a, 2.83, 2.90, 2.91, 2.92, 2.93, 3.0
Linux: Blender 2.81a, 2.82a, 2.83, 2.90, and 2.91, 2.92, 2.93, 3.0. GCC above 7.4 is required.
Blender 2.80 is not supported.
2. It can work with Noise modifier
Edit - Preferences - Add-ons - Install, and select the zip file to install.
Compatibility with previous versions has been fixed. Please refer to the tutorial for more details.
Support Blender 3.0
Support Blender 2.92 & 2.93. Blender 2.79 is not supported. GCC above 7.4 is required on Linux.
Support Blender 2.90, 2.91 in Windows.
Add some functions—Delete Keys, Delete Particles, Subdivide and Update Added Hair—to support re-editing the quantity of hair’s points.
Fix compatibility with previous versions in v3.0.
Change from single-file editing to multi-module editing, and reduce the repeated code and the unused features
Add continuous support to multiple shapes
Bugfix: keyframe and driver are not deleted after the deletion of shape key
Support shape key animation, play driver, and update rendering in Blender 2.79b and 2.81a.
Bug fixes: hair shape can not be updated when rendering; shape keys controlled by driver won't update
Support Blender 2.80
Add auto-update for driver shapes
One shape key supports multiple keyframes
Support multiple keys.
Optimize the size
CheckToolBox highlights the information of models (poles, triangles, N-gons, etc.) in real time through shading colors of models in Edit Modes. With only one-click, the project overview is displayed, for instance object count, double count, isolated element count, etc.
Particle_Pie_Menu is a handy add-on for hair editing. With all options in the pie menus, you can easily edit the particle systems in any mode, greatly improving your productivity. In Object Mode, you can change the hair display color, modify the order of the particle systems and the settings, etc.