White Hen Animated | VFX Grace

$240
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
237,220
Vertices
371,556
Textures
Materials

Introduction

This is a white hen model with multiple 4K maps, rigging, and 3 animations. It's made with Blender and Cycles renderer at a real-world scale.

It consists of body claws, lacrimal glands, pupils, feathers, corneas, third eyelid, and tongue.

Polygons

Body: vertices 15,757; polygons 15,728

Claws: vertices 1,064; polygons 992

Lacrimal glands: vertices 3,884; polygons 3,880

Pupils: vertices 1,348; polygons 1,408

Feathers: vertices 347,265; polygons 212,864

Corneas: vertices 964; polygons 1,024

Third eyelid: vertices 1,028; polygons 1,088

Tongue: vertices 246; polygons 236

Total: vertices 371,556; polygons 237,220

Formats

There is a Blender project and an FBX file without rigging or animation.

Textures

JF0L629A2_WhiteHen_Body_BaseColor.png, 4096*4096

JF0L629A2_WhiteHen_Eye_BaseColor.png, 4096*4096

JF0L629A2_WhiteHen_Eye_Normal.png, 4096*4096

JF0L629A2_WhiteHen_Eye_Specular.png, 4096*4096

JF0L629A2_WhiteHen_Eye_SubsurfaceAmount.png, 4096*4096

JF0L629A2_WhiteHen_Foot_BaseColor.png, 4096*4096

JF0L629A2_WhiteHen_Foot_Normal.png, 4096*4096

JF0L629A2_WhiteHen_Foot_Roughness.png, 4096*4096

JF0L629A2_WhiteHen_Foot_Specular.png, 4096*4096

And more…

Rigging

With full controllers, postures and animations are easier to create. The features are as follows:

CTR_root controls the entire model.

ctr_spine._b.002 has a customized attribute Follow_Hip that controls whether the tail rotates following the parent controller.

CTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode, Neck_IKFK controls the non-seamless IK/FK switch of the neck.

ctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless IK/FK switch of the leg; Leg_Stretch_L controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.

ctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless IK/FK switch of the leg; Leg_Stretch_R controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.

ctr_hip.L is the controller of the lower hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the skeleton can be stretched while moving.

ctr_hip.R is the controller of the lower hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the skeleton can be stretched while moving.

CTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, and its Location controls the extension, flexion and bending of the claws.

ctr_fold_tail controls the tail feathers.

ctr_fold_wing.L and ctr_fold_wing.R controls the folding of wing feathers by Location.

There are FK controllers of the wings, and each feather has skinned bones and separate controllers, which make it possible to control the shape of every feather separately or some feathers in batches.

And more...

Animations

Unlooped watching animation at 30 fps, frame range 0-400

Unlooped walking animation at 30 fps, frame range 0-430

Unlooped pecking animation at 30 fps, frame range 0-300

 

Features

Set Transparency under Light Paths to 40 or larger for there are too many feathers.

This model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.

Notice Before Purchase

Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.

Follow Us

https://www.youtube.com/c/VFXGrace

https://www.facebook.com/VFXGraceStudio

https://www.instagram.com/vfx.grace/

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

White Hen Animated | VFX Grace

$240
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
237,220
Vertices
371,556
Textures
Materials
RECOMMEND
RECOMMEND

Red Squirrel Winter Animated - MAYA Character Asset

Introduction This is a high-quality winter red squirrel model with maps, fur, rigging and three animations. The fur is created in XGen interactive with enough details, and all textures are rendered ...

$400

German Shepherd Animation | VFX Grace

This is a realistic German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realisti...

$400

Squirrel Monkey Animated | VFX Grace

Introduction This is a realistic common squirrel monkey model with multiple 4K maps, fur, rigging and animations. This model is made with Blender and Cycles renderer. The model consists of 5 obj...

$280

Martes Americana - MAYA Character Asset

Introduction This is a high-quality martes americana model with maps, fur, rigging and one walking animation in the snow. The fur is created in XGen interactive with enough details, and all textures...

$349

Panthera onca - UE Character Asset

Blender model details: UE Overview Presenting a highly realistic jaguar character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model...

$299