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Silverback Gorilla Animation - UE Character Asset

Silverback Gorilla Animation - UE

Unreal Engine format only

$349
Choose License:

Silverback Gorilla Animation - UE + Blender

Available in Unreal Engine format and Blender format

$499
Choose License:
Contact Us

Support for your favorite 3D software

Unreal Engine

3D Model details

Rigged
VR/AR/Low-poly
PBR
Textures
Materials

Blender model details:

Silverback Gorilla Animation | VFX Grace

UE Overview

This is a high-quality silverback gorilla model with multiple 4K UDIM maps, fur, riggings and 5 realistic animations. This, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset making it ready for immediate integration into your projects.

[ytb-vid=jy4-PIXhLTU]

Key Features

Model Details: Total vertex count is 60,672 and polygon count is 60,438, ensuring the model's intricacy and realism.
Textures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.
Groom Fur: A complex fur system was created in Blender, and the silverback gorilla's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.

Size of Maps

JF0N2N0R_SilverbackGorilla_Body_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Body_Mask.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Body_Specular.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Eye_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Eye_Normal.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Hair01_Body_BaseColor.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair01_Head_BaseColor.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Body_BaseColor.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Body_BaseColor_A.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Head_BaseColor.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Head_BaseColor_A.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Head_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Head_Mask.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Head_Normal.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_OralCavity01_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_OralCavity01_Normal.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_OralCavity01_SSS.uasset, 4096 4096
JF0N2N0R_SilverbackGorilla_OralCavity02_BaseColor.uasset, 4096
4096
JF0N2N0R_SilverbackGorilla_OralCavity02_Normal.uasset, 4096 4096
JF0N2N0R_SilverbackGorilla_OralCavity02_SSS.uasset, 4096
4096
JF0N2N0R_SilverbackGorilla_Tooth_D_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Tooth_D_Normal.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Tooth_U_BaseColor.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Tooth_U_Normal.uasset, 4096* 4096
JF0N2N0R_SilverbackGorilla_Hair_Body_ID.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Body_Mask02.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Body_Mask.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Head_ID.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Head_Mask02.uasset, 2048* 2048
JF0N2N0R_SilverbackGorilla_Hair_Head_Mask.uasset, 2048* 2048v

Rigging

Global Control:

SilverbackGorilla_Rig_grp_ctrl: Control the entire model's global movement and orientation.
Spine Control:

DEF_spine_d_ctrl, DEF_spine_c_ctrl, DEF_spine_b_ctrl and DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.
Neck and Head Control:

DEF_neck_a_ctrl and DEF_neck_c_ctrl: Control different segments of the neck.
DEF_head_ctrl: Main controller for the head.
DEF_head_ctrl_2: Lower jaw controller, managing the opening and closing of the mouth.
Facial Features Control:

With a detailed facial controller to create more facial expressions.
DEF_eyeball_ctrl, DEF_eyeball_L_ctrl and DEF_eyeball_R_ctrl: Eye controllers.
Ear Control:

DEF_ear_L_ctrl, DEF_ear_a_L_ctrl, DEF_ear_b_L_ctrl …: Controllers for the left ear.
DEF_ear_R_ctrl, DEF_ear_a_R_ctrl, DEF_ear_b_R_ctrl …: Controllers for the right ear.

Limbs Control:

DEF_scapular_L_ctrl and DEF_scapular_R_ctrl: Left and right shoulder controllers respectively.
DEF_thigh_B_a_L_ctrl and DEF_thigh_B_a_R_ctrl: Controllers for the left and right pelvic regions.
DEF_shin_F_a_L_001_ctrl_2, DEF_shin_F_a_R_001_ctrl_2, DEF_foot_L_ctrl_2 and DEF_foot_R_ctrl_2: IK master controllers for the four limbs.

And many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the silverback gorilla.

Animation

Unlooped watching animation at 30 fps, frame range 0-279
Loopable running animation at 30 fps, frame range 0-13
Unlooped running animation at 30 fps, frame range 0-153
Loopable walking animation at 30 fps, frame range 0-125
Unlooped BeatChest animation at 30 fps, frame range 0-240

[ytb-vid=sSDmmzPQhrE]

[ytb-vid=3m47PdVbQ_E]

[ytb-vid=y_rccyCBxXY]

[ytb-vid=vBRmz9jy-Mk]

[ytb-vid=g269sUSDYZs]

Technical Specifications

Platform Compatibility: Supports PC, Mac, and mobile platforms.
UE Version Compatibility: Specifically designed for UE5.2 and above.
Asset Format: This asset is presented as a complete UE project package.

Usage Notes

Ensure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility
Given the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.
When importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.
Adjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.

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Silverback Gorilla Animation - UE

Unreal Engine format only

$349
Choose License:

Silverback Gorilla Animation - UE + Blender

Available in Unreal Engine format and Blender format

$499
Choose License:
Contact Us

Support for your favorite 3D software

Unreal Engine

3D Model details

Rigged
VR/AR/Low-poly
PBR
Textures
Materials
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