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Introduction
This is a high-quality oriental magpie model with multiple 4K textures, hair, rigging and 6 vivid animations. It comes with a realistic oral cavity, as well as detailed rigging which controls the movements of the body with flexibility. This model is made with Blender and Cycles renderer at real-world scale.
Description
It consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.
Polygons
Body: vertices: 7,762; polygons: 7,714
Pupils: vertices: 4,228; polygons: 4,224
Eyeballs: vertices: 3,972; polygons: 3,968
Third eyelids: vertices: 2,050; polygons: 1,984
Eyelids: vertices: 2,792; polygons: 2,592
Feet: vertices: 18,924; polygons: 18,922
Tongue: vertices: 354; polygons: 352
Feathers: vertices: 231,060; polygons: 150,714
Total: vertices: 271,142; polygons: 190,470
Project Format
There is a Blender project and an OBJ file without rigging or animation.
Textures
JC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096
JC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096
JC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096
JC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096
JC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096
JC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096
JC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096
JC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096
JC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096
JC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096
JC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096
JC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096
JC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096
JC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096
JC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096
JC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096
JC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096
JC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096
JC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096
JC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096
Rigging
With fine controllers, it's easier to create postures and animations, the features are as follows:
CTR_Root controls the entire model.
CTR_SpineRoot_a controls the rear center of gravity. It comes with 7 customized attributes:
Head_Loc_Follow controls whether the head follows the parent location;
Head_Rot_Follow controls whether the head follows the parent rotation;
Leg_IK-FK_L switches between IK/FK for the left leg;
Leg_IK-FK_R switches between IK/FK for the right leg;
Neck_IK-FK switches between IK/FK for the neck;
Neck_Root_Follow controls whether the neck follows the body;
Tail_Root_Follow controls whether the tail follows the body;
CTR_SpineRoot_b controls the front center of gravity.
CTR_FeaFold is the root controller for folding wings.
CTR_FeaFold_Shape controls the shape keys for folding wings.
CTR_WingFold.L is the root controller for folding the left wing.
CTR_WingFold_Shape.L controls the shape keys for folding the left wing.
CTR_WingFold.R is the root controller for folding the right wing.
CTR_WingFold_Shape.R controls the shape keys for folding the right wing.
CTR_TailFeaFold controls the folding and extension for the tail.
CTR_NictitatingMembrane.L controls the opening and closing of the left third eyelid.
CTR_NictitatingMembrane.R controls the opening and closing of the right third eyelid.
CTR_jaw_a and CTR_jaw_b control the rotation of the jaw.
CTR_openclaw_F.L controls the bending of the left claws.
CTR_openclaw_F.R controls the bending of the right claws.
Additionally, the body has more auxiliary controllers for creating more detailed animations.
And more ...
Animations
Unlooped eating animation at 30 fps, frame range 0-259
Loopable flying animation at 30 fps, frame range 0-180
Unlooped landing animation at 30 fps, frame range 0-296
Unlooped look-for-food animation at 30 fps, frame range 0-170
Unlooped take-off animation at 30 fps, frame range 0-332
Loopable walking animation at 30 fps, frame range 0-126
Features
The model is in meter units at real-world scale.
To run faster, the hair is hidden, with Render enabled. To display hair, simply click the display button.
The feathers on the ears are replaced with "OrientalMagpie_Ear_Feather", please do not remove or disable it, which will cause rendering to fail to be displayed.
Except for the above instructions, the model can be directly rendered in the project.
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