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This is a high-quality giraffe model with textures, rigging, animation, and hair. It is made with Blender and Cycles renderer at real-world scale.
It consists of 11 objects: Body, 2eyeballs, 2eyes, lacrimal glands, tears, tongue, gums, upper teeth, and lower teeth.
There is a Blender project and an OBJ file.
Fully rigged with Blender armature system:
Loopable walking animation at 30 FPS, frame range 1-160;
Loopable running animation at 30 FPS, frame range 1-261;
Unlooped watching animation at 30 FPS, frame range 1-325;
UE Overview Presenting a highly realistic female Canadian deer character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures,...
UE Overview Presenting a highly realistic Wolf character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur,...
There is a Blender project and an FBX file without rigging or animation.
A male lion model created with Blender with realistic muscle structure and 4K UDIM maps, as well as a hair system which adds realism to the fur.
Introduction This is a high-quality red fox model with maps, fur, rigging and two animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold re...
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