Special offers for Valentine’s Day, have even stronger love!

  • Days
  • Hours
  • Minutes
  • Seconds
  • remaining.

There are different discounts every day, up to 25%

German Shepherd Animation - MAYA Character Asset

Rigging

With maps, fur, rigging. no animation.

$645
Choose License:

Animations

With maps, fur, rigging and 2 animations.

$825
Choose License:
Contact Us

Support for your favorite 3D software

MAYA

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
114,062
Vertices
114,239
Textures
Materials

Introduction

This is a high-quality GermanShepherd model with maps, fur, rigging and two animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.

[ytb-vid=5JUp70Nmqk8]  
Features

It consists of the body,paws,pupils,sclerae,teeth,tongue.
Textures and materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.
XGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.

Meshes

body:vertices:59,427 , polygons:59,250
paws:vertices:4,734 , polygons:4,500
pupils:vertices:1,284 , polygons:1,344
sclerae:vertices:1,220 , polygons:1,280
teeth:vertices:40,988 , polygons:41,104
tongue:vertices:6,586 , polygons:6,584

Total:vertices:114,239 , polygons:114,062

Animations

looped Walking animation at 30 fps, frame range 1-121
looped Run animation at 30 fps, frame range 1-121

[ytb-vid=03FWlnfbl8w]

[ytb-vid=wh1WbsK_dkU] 

Rigging

With fine controllers, it's easier to create postures and animations, the features are as follows::
GermanShepherd_CTR_Root controls the entire model.
CTR_gravity controls the center of gravity
CTR_body is the controller of the posterior spine.;
CTR_spine is the controller of the middle spine;
CTR_scapular is the controller of the anterior spine ;
CTR_neck_01、CTR_neck_02..are controllers of the neck;
CTR_head is the controller of the head
CTR_sight control the eyes,comes with a customized attribute, Blink controls the winking animation;
CTR_jaw controls the jaw and the opening and closing of the lower jaw;
CTR_Tongue_0、CTR_Tongue_1、CTR_Tongue_……is the controller of the tongue;
CTR_ear_a_L、CTR_ear_b_L、CTR_ear_a_R、CTR_ear_b_R…are the controller of the ears;
CTR_tail_1、CTR_tail_2……is the controller of the tail;
CTR_Shoulders_f_L、CTR_Shoulders_f_R are controllers of the scapulae;
CTR_Shoulders_b_L、CTR_Shoulders_b_R are controllers of the hip bone;
CTR_leg_f_R、CTR_leg_f_L are IK controllers of the front legs;
CTR_leg_B_R、CTR_leg_B_L are IK controllers of the hind legs;
CTR_palm_b_R、CTR_palm_b_L are load-bearing controllers of the hind legs;
CTR_palm_f_L、CTR_palm_f_R are load-bearing controllers of the front legs;
Additionally, the body comes with more auxiliary controllers.
And more.
With fine controllers, it's easier to create postures and animations, the features are as follows::
GermanShepherd_CTR_Root controls the entire model.
CTR_gravity controls the center of gravity
CTR_body is the controller of the posterior spine.;
CTR_spine is the controller of the middle spine;
CTR_scapular is the controller of the anterior spine ;
CTR_neck_01、CTR_neck_02..are controllers of the neck;
CTR_head is the controller of the head
CTR_sight control the eyes,comes with a customized attribute, Blink controls the winking animation;
CTR_jaw controls the jaw and the opening and closing of the lower jaw;
CTR_Tongue_0、CTR_Tongue_1、CTR_Tongue_……is the controller of the tongue;
CTR_ear_a_L、CTR_ear_b_L、CTR_ear_a_R、CTR_ear_b_R…are the controller of the ears;
CTR_tail_1、CTR_tail_2……is the controller of the tail;
CTR_Shoulders_f_L、CTR_Shoulders_f_R are controllers of the scapulae;
CTR_Shoulders_b_L、CTR_Shoulders_b_R are controllers of the hip bone;
CTR_leg_f_R、CTR_leg_f_L are IK controllers of the front legs;
CTR_leg_B_R、CTR_leg_B_L are IK controllers of the hind legs;
CTR_palm_b_R、CTR_palm_b_L are load-bearing controllers of the hind legs;
CTR_palm_f_L、CTR_palm_f_R are load-bearing controllers of the front legs;
Additionally, the body comes with more auxiliary controllers.
And more.

Specifications

File format: Saved as .mb files by default. It can be saved as .ma files if necessary.
Version supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.

Features

To run faster, the fur is hidden, which should be displayed before rendering.
The hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.
By default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.
The animation scene comes with Arnold lighting, which can be modified if required.
Except for the above, the character can be rendered directly.

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Rigging

With maps, fur, rigging. no animation.

$645
Choose License:

Animations

With maps, fur, rigging and 2 animations.

$825
Choose License:
Contact Us

Support for your favorite 3D software

MAYA

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
114,062
Vertices
114,239
Textures
Materials
RECOMMEND
RECOMMEND

Buselaphus Animation | VFX Grace

Introduction This is a high-quality buselaphus model with multiple 4K maps, fur, riggings and 9 realistic animations. It comes with a complex hair system created in Blender, realistic muscle...

$329

Pumpkin 001 | Food Model

Introduction This is a pumpkin model made with Blender 3.6.2. The PBR maps are with accurate physical properties and rich details, which can add realism to your scenes.   Features The model...

$9.6

Bananas 002 | Food Model

Introduction This is a banana model made with Blender 3.6.2. The PBR maps come with accurate physical properties and rich details.   Features The model is made at real-world scale.  No...

$5.9

Cherry Tree 002 | Tree Model

Introduction This is a realistic cherry tree trunk model made with Blender 3.6.2 and Cycles renderer. There are 5 pieces of PBR maps with accurate physical properties and rich details, which can add...

$5.9

Sika - UE Character Asset

Blender model details: UE Overview Presenting a highly realistic sika character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model,...

$399