Loopable eating animation at 30 fps, frame range 0-274; Loopable lying animation at 30 fps, frame range 0-335;
Loopable eating animation at 30 fps, frame range 0-274; Loopable lying animation at 30 fps, frame range 0-335; Unlooped looking animation at 30 fps, frame range 0-240; Unlooped walking animation at 30 fps, frame range 0-36;
This is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.
It consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.
There is a Blender project and an OBJ file.
Full controllers are available to make it easier to create postures and animations. The features are as follows:
[ytb-vid=6TxkYR5_rDM]
[ytb-vid=SLHX9QqQxwU]
[ytb-vid=YCRgR7p8g2Q]
[ytb-vid=hv9ahLVW1O8]
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:
Decrease the number of hair children, and increase the thickness of hair
Decrease the steps of the Interpolated spine.
If the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut <Alt> + R/G)
Loopable eating animation at 30 fps, frame range 0-274; Loopable lying animation at 30 fps, frame range 0-335;
Loopable eating animation at 30 fps, frame range 0-274; Loopable lying animation at 30 fps, frame range 0-335; Unlooped looking animation at 30 fps, frame range 0-240; Unlooped walking animation at 30 fps, frame range 0-36;
This is a realistic cheetah model with multiple 4K maps, fur, rigging, and animation of walking, running, and trotting. This model is made with Blender 2.81a and rendered by Cycles renderer at real-world scale.
This is a realistic duckling model with multiple 4K maps, 2 different basecolor maps included, rigging, animations and fur. There are two common animations and one swimming group animation. The model is made with Blender and Cycles at real-world scale.
These are 3D camel models with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.
Animations: Unlooped WalkAndLook animation Loopable trotting animation Loopable walking animation
This is a high-quality model of baby jaguar with complete maps, fur, rigging, and animation of running, trotting and walking, including multiple 4K maps in the UDIM format. A skin map of the head is made to make the effect more realistic. This model is made with Blender 2.81 and rendered by Cycles Renderer at real-world scale.