Bird Coracias Caudatus | VFX Grace
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3D Model details



This is a high-quality coracias caudatus model with high-quality 4K maps, fur, riggings and 5 realistic animations. The feathers are all made and layered after real reference, and the body feathers are made as facets. Each piece of feather has a separate controller and can be controlled separately, and there is also a preset wing-folding controller. This model is made with Blender and Cycles renderer at real-world scale.

It consists of the body, eyes and all feathers(multiple objects).



Body: vertices 32,291; polygons 32,232

Eyes: vertices 3,144; polygons 3,136

Feathers: vertices 239,637; polygons 164,471

Total: vertices 275,072; polygons 199,839


There is a Blender project and an Fbx file without rigging or animation.


Size of maps

JF0LA25A3_CoraciasCaudatus_BackFeathers_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_BaseColor.1001.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_BaseColor.1002.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_Normal.1001.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_Normal.1002.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_Specular.1001.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_Specular.1002.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1001.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1002.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1001.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1002.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_ChestFeathers01_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_ChestFeathers02_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_ChinFeathers_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_EarFeathers_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1001.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1002.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1003.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1004.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1005.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1006.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1007.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1008.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1009.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1001.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1002.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1003.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1004.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1005.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1006.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1007.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1008.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_Feathers_Normal.1009.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_HeadFeathers_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_WingFeather_D_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_WingFeather_D_Normal.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_WingFeather_U01_BaseColor.png, 4096*4096

JF0LA25A3_CoraciasCaudatus_WingFeather_U01_Normal.jpg, 4096*4096

JF0LA25A3_CoraciasCaudatus_WingFeather_U02_BaseColor.png, 4096*4096

And more...


With full controllers, postures and animations are easier to create, the features are as follows:

ROOT controls the entire model. It comes with multiple customized attributes:

Head_Follow controls whether the head rotates following the parent controller;

IK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode;

Leg_IK/FK.Land Leg_IK/FK.R switch between IK/FK of the legs non-seamlessly.

CTR_gravity_a and CTR_gravity_b control the front and rear center of gravity of the body.

CTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.

CTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.

CTR_FK_neck_d, CTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.

CTR_Head is the controller of the head.

CTR_jaw_a and CTR_jaw_b are controllers of the jaw.

CTR_pupil.L and CTR_pupil.Rare controllers of the eyes.

CTR_eye.L and CTR_eye.R control the winkling.

CTR_foot.L and CTR_foot.R are IK controllers of the legs.

CTR_wing.L and CTR_wing.R control the wing-folding effect by Location, which improves productivity.

CTR_Tail controls the folding and unfolding of the tail feathers by Location.

There are more detailed controllers of the body and talons.

Each feather comes with a separate controller, which enables the feathers to be controlled both individually or entirely.

And more...


Loopable flying animation at 30 fps, frame range 0-8

Unlooped landing animation at 30 fps, frame range 0-180

Unlooped looking-around animation at 30 fps, frame range 0-300

Unlooped taking-off animation at 30 fps, frame range 0-265

Unlooped tweeting animation at 30 fps, frame range 0-330







The model is in meter units at real-world scale.

To run faster, the fur is hidden, with Render enabled.

The model can be rendered in the current project directly.

Bird Coracias Caudatus | VFX Grace

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Support for your favorite 3D software


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