Baby Emperor Penguin Animated | VFX Grace

$200
Choose License:
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Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
38,654
Vertices
40,105
Textures
Materials

Introduction

This is a baby emperor penguin model with 4K UDIM maps, fur, rigging a the winkle preset, and two realistic animations. The skin maps and fur maps are made separately for better results. The model is made with Blender and Cycles renderer at a real-world scale.

It consists of the body, irises, black sclerae, sclerae, teeth, tongue, and feathers.

Polygons

Body: vertices 8,194; polygons ; 8,178

Irises: vertices 1,284; polygons ; 1,344

Black sclerae: vertices 1,668; polygons ; 1,728

Sclerae: vertices 964; polygons ; 1,024

Teeth: vertices 23,052; polygons ; 21,696

Tongue: vertices 3,760; polygons ; 3,748

Feathers: vertices 1,183; polygons ; 936

Total: vertices 40,105; polygons ; 38,654

Formats

There is a Blender project and an OBJ file without rigging or animation.

Textures

JF0LA12A8_EmperorPenguinBaby_BodyHair_BaseColor.1001.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodyHair_BaseColor.1002.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_BaseColor.1001.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_BaseColor.1002.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Normal.1001.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Normal.1002.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Roughness.1001.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Roughness.1002.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Specular.1001.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_Specular.1002.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_BodySkin_SubsurfaceColor.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_Pupil_BaseColor.png, 1024*1024

JF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Alpha.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_BaseColor.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Normal.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Roughness.png, 4096*4096

JF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Specular.png, 4096*4096

Rigging

With full controllers, it's easier to create postures and animations. The features are as follows:

CTR_Root controls the entire model, and its customized attribute Down_Left_Foot_IK_FK and Down_Right_Foot_IK_FK controls the non-seamless switch of the IK/FK of the legs.

Up_Left_Wing_IK_FK and Up_Right_Wing_IK_FK switch the IK/FK of the wings, which is non-seamless.

CTR_Body_U controls the movement of the upper body, and its customized attribute Neck_Follow/No Follow controls whether the neck moves following the parent controller.

CTR_Neck controls the movement of the neck, and its customized attribute Head Follow/No Follow controls whether the head moves following the parent controller.

CTR_Eye_Blink.L and CTR_Eye_Blink.R control the winkle.

The toes and feathers of the tail come with finer controllers which control more subtle details.

And more...

Animations

Loopable walking animation at 30 fps, frame range 0-26

Unlooped sleeping animation at 30 fps, frame range 0-290

Features

The model is in meter units at a real-world scale.

To run faster, the fur is hidden with Render enabled.

The model can be rendered in the current project without cleaning up.

No lights or cameras.

The rendering time is relatively long because of the large amount of hair. If used in the background, here are some optimization methods:

Decrease the number of hair children, and increase the thickness of hair

Decrease the steps of the interpolated spine.

Follow Us

https://www.youtube.com/c/VFXGrace

https://www.facebook.com/VFXGraceStudio

https://www.instagram.com/vfx.grace/

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Baby Emperor Penguin Animated | VFX Grace

$200
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
38,654
Vertices
40,105
Textures
Materials
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