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Young African Elephant Animated - UE Character Asset

Young African Elephant Animated - UE

Unreal Engine format only

$200
Choose License:

Young African Elephant Animated - UE + Blender

Available in Unreal Engine format and Blender format

$349
Choose License:
Contact Us

Support for your favorite 3D software

Unreal Engine

3D Model details

Rigged
VR/AR/Low-poly
PBR
Textures
Materials

Blender model details:

Young African Elephant Animated | VFX Grace

UE Overview

Presenting a highly realistic young African elephant character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.

[ytb-vid=NN4DDYFIa-o]

Key Features

Model Details: Total vertex count is 71,970‬ and polygon count is 71,760, ensuring the model's intricacy and realism.
Textures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.
Groom Fur: The young African elephant's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.

Size of Maps

JF0L711A0_AfricanElephant_Young_Body01_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body01_Height.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body01_Normal.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body01_Roughness.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body01_Specular.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body02_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body02_Height.uasset, 4096 4096
JF0L711A0_AfricanElephant_Young_Body02_Normal.uasset, 4096
4096
JF0L711A0_AfricanElephant_Young_Body02_Roughness.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Body02_Specular.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Ear_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Ear_Height.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Ear_Normal.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Ear_Roughness.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Ear_Specular.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Eye_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Eye_Normal.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Eye_Specular.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Head_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Head_Height.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Head_Normal.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Head_Roughness.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Head_Specular.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Tooth_BaseColor.uasset, 4096* 4096
JF0L711A0_AfricanElephant_Young_Tooth_Normal.uasset, 4096* 4096

Rigging

Global Control:

AfricanElephant_Young_Rig_grp_ctrl: Control the entire model's global movement and orientation.
Spine Control:

DEF_Neck_001_ctrl, DEF_Spine_002_ctrl, DEF_Spine_002_ctrl_2 and DEF_Spine_001_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.
Neck and Head Control:

DEF_Neck_003_ctrl: Control different segments of the neck.
DEF_Head_ctrl: Main controller for the head.
DEF_Chin_001_ctrl and DEF_Chin_002_ctrl: Lower jaw controller, managing the opening and closing of the mouth.
Facial Features Control:

With a detailed facial controller to create more facial expressions.
DEF_Eye_L_ctrl and DEF_Eye_R_ctrl: Eye controllers.
Ear Control:

DEF_Ear_a_001_L_ctrl_2, DEF_Ear_a_001_L_ctrl, DEF_Ear_b_001_L_ctrl, DEF_Ear_c_001_L_ctrl…: Controllers for the left ear.
DEF_Ear_a_001_R_ctrl_2, DEF_Ear_a_001_R_ctrl, DEF_Ear_b_001_R_ctrl, DEF_Ear_c_001_R_ctrl…: Controllers for the right ear.

Limbs Control:

DEF_Scapular_L_ctrl and DEF_Scapular_R_ctrl: Left and right shoulder controllers respectively.
DEF_Thigh_B_001_L_ctrl and DEF_Thigh_B_001_R_ctrl: Controllers for the left and right pelvic regions.
DEF_Ankle_F_L_ctrl_2, DEF_Ankle_F_R_ctrl_2, DEF_Ankle_B_L_ctrl_2 and DEF_Ankle_B_R_ctrl_2: IK master controllers for the four limbs.
Tail Control:

DEF_Tail_001_ctrl, DEF_Tail_002_ctrl, DEF_Tail_003_ctrl…: Controllers for various segments of the tail.
And many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the young African elephant.

Animation

Loopable Walk01 animation at 30fps, frame range 0-200
Loopable Walk02 animation at 30fps, frame range 0-230
Loopable running animation at 30fps, frame range 0-257

[ytb-vid=yXiUNILRXyc]

[ytb-vid=Ul5EV9XWP5I]

[ytb-vid=qyTep0MOYbY]

Technical Specifications

Platform Compatibility: Supports PC, Mac, and mobile platforms.
UE Version Compatibility: Specifically designed for UE5.2 and above.
Asset Format: This asset is presented as a complete UE project package.

Usage Notes

Ensure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility
Given the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.
When importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.
Adjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.

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Young African Elephant Animated - UE

Unreal Engine format only

$200
Choose License:

Young African Elephant Animated - UE + Blender

Available in Unreal Engine format and Blender format

$349
Choose License:
Contact Us

Support for your favorite 3D software

Unreal Engine

3D Model details

Rigged
VR/AR/Low-poly
PBR
Textures
Materials
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