Great White Shark MAYA 3D Model (Textures, Fur, Rigging, Animations)

Rigging

With maps, fur, rigging. no animation.

$149

Quantity: 

Animations

With maps, fur, rigging and 2 animations.

$249

Quantity: 

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Support for your favorite 3D software

MAYA

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
114,188
Vertices
114,358
Textures
Materials

Introduction

This is a high-quality white shark character with model, textures, rigging and two animations. The model features an accurate muscle structure, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2026 at real-world scale.

 

Features

Model Details: The model consists of the body, eyeballs, and teeth.
Textures and Materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The character materials are rendered with realistic detail using the Arnold renderer.

Meshes

Body: vertices: 92,886; polygons: 92,812
Eyes: vertices: 772; polygons: 768
Teeth: vertices: 20,700; polygons: 20,608
Total: vertices: 114,358; polygons: 114,188

Animations

Unlooped breaching animation at 30 fps, frame range 1-146
Unlooped swimming animation at 30 fps, frame range 1-249

 

 

Rigging

With detailed controllers, it's easier to create postures and animations, the features are as follows:

CTR_crv_MASTER: Controls the entire model.
Customized attributes: DEF_Jnt_Vis, MCH_Jnt_Vis, Subd_Mesh

CTR_crv_gravity: Controls the body (excluding the feet).
Custom attributes:
PectoralFin_Sec_Vis, Dorsal_Fin_Sec_Vis, Tail_Fin_Sec_Vis,
Abdominal_Fin_Sec_Vis, Gill_Sec_Vis,
Pectoral_Fin_Str_Vis, Dorsal_Fin_Str_Vis, Tail_Fin_Str_Vis, Gill_Str_Vis

CTR_crv_DorsalFin_main: Root controller for the dorsal fin.

CTR_crv_L_gill_main / CTR_crv_R_gill_main: Left and right gill controllers.
Customized attribute: Breathing

CTR_crv_TailFin_Rota: Root controller for tail fin rotation.

CTR_crv_FK_jaw_001: Root controller for the mouth.

CTR_crv_gums_U / CTR_crv_gums_D: Controllers for the upper and lower gums.

Additional auxiliary controllers are available for the face and body, and more.

Specifications

File format: Saved as .mb files by default. It can be saved as .ma files if necessary.
Version supported: Created with Maya 2026. Maya 2026 or above is recommended for compatibility.

Caveats

By default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.
The animation scene comes with Arnold lighting, which can be modified if required.
Except for the above, the character can be rendered directly.

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Rigging

With maps, fur, rigging. no animation.

$149
Choose License:

Animations

With maps, fur, rigging and 2 animations.

$249
Choose License:
Contact Us

Support for your favorite 3D software

MAYA

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
114,188
Vertices
114,358
Textures
Materials
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