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Bone_Rename is a smart batch rename tool. It can batch rename bones, objects, materials, and vertex groups, etc., such as modifying prefixes and suffixes, replacing specified characters and deleting specified characters, etc. Besides, through this addon, you can also add presets to name bones quickly.
Blender2.79b and above
Changelog
June 19, 2021 - V1_2_3
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AssetsManager_v1.5 (Update 20200101) AssetsManager_v1.5 can help you search, edit and replace materials more easily and clean ineffective nodes and also lock and unlock nodes. What’s new about t...
Introduction: This is a multi-functional footage management script, mainly used for managing and checking footages in Fusion, recovering missing footages with one click, packing projects with one c...
Pick_Cryptomatte is a tool for extracting Cryptomatte and automatically creating ID mattes. It reads data directly through the previously loaded EXR channels which makes the plugin faster and more ste...
This is a script for efficient management of the Fusion node cache. It can centrally view and manage the cache nodes that are enabled in the project, such as enabling and disabling caches; locking c...
Features: Split multichannel EXR image and remove unused channels Add and connect CryptoMatte nodes which includes three modes material, object and asset Automatically add folder hiera...
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