3D Cat Model | Blender

3D gray cat model with 4K maps, fur, rigging and animations, created with Blender and Cycles renderer at real-world scale.
$249
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Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
88,878
Vertices
89,439
Textures
Materials

Introduction

This grey tabby cat model is with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.

The model consists of 17 objects: Body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left forepaw, right forepaw, left hind paw, right hind paw.

Polygons

  • Body: vertices 44,520; polygons 44,422
  • Left sclera: vertices 641; polygons 624
  • Right sclera: vertices 641; polygons 624
  • Left iris: vertices 769; polygons 752
  • Right iris: vertices 769; polygons 752
  • Left lacrimal gland: vertices 984; polygons 960
  • Right lacrimal gland:  vertices 984; polygons 960
  • Left eyelid: vertices 171; polygons 144
  • Right eyelid: vertices 171, polygons 144
  • Upper teeth: vertices 7,388; polygons 7,360
  • Lower teeth: vertices 7,324; polygons 7,296
  • Oral cavity: vertices 9,256; polygons 9,184
  • Tongue: vertices 5,001; polygons 4,940
  • Left forepaw: vertices 3,165; polygons 3,110
  • Right forepaw: vertices 3,165; polygons 3,110
  • Left hind paw: vertices 2,532; polygons 2,488
  • Right hind paw: vertices 2,532; polygons 2,488
  • Total: vertices 89,439; polygons 88,878

Formats

There is a Blender project and an OBJ file.

Textures

  • JC0L219A2_GreyTabbyCat_OralCavity_Specular.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_OralCavity_Normal.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_OralCavity_BaseColor.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_Eye_Specular.png, 2048*2048
  • JC0L219A2_GreyTabbyCat_Eye_Normal.png, 2048*2048
  • JC0L219A2_GreyTabbyCat_Eye_BaseColor.png, 2048*2048
  • JC0L219A2_GreyTabbyCat_BodySkin_SSS.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_SSS.1001.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_Specular.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_Specular.1001.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_Normal.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_Normal.1001.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1001.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodyHair_Mask.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodyHair_Mask.1001.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1002.png, 4096*4096
  • JC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1001.png, 4096*4096

Rigging

  • Full controllers are available to make it easier to create postures and animations. The features are as follows:
  • Root controls the entire model.
  • CTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.
  • The face has fine controllers which support detailed facial expressions creation.
  • CTR_Tail controls whether the tail follows the body to rotate by customized attributes.
  • CTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.
  • CTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.
  • CTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.
  • CTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.
  • CTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_fcontrols the former spine; CTR_Neck_acontrols the root of neck; CTR_Neck_c controls the head.
  • And more …

Animations

  • Loopable walking animation at 30fps, frame range 0-20
  • Loopable trotting animation at 30fps, frame range 0-12
  • Loopable running animation at 30fps, frame range 0-16

Features

  1. The model is in meter units at real-world scale.
  2. The Display button of the fur is disabled.
  3. The model can be rendered in the current project, without any other adjustment.

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3D Cat Model | Blender

3D gray cat model with 4K maps, fur, rigging and animations, created with Blender and Cycles renderer at real-world scale.
$249
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
88,878
Vertices
89,439
Textures
Materials
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