This is a pack of chinchillas in 4 different colors, and each comes with multiple 4K maps, fur and rigging.
Quantity:
This is a pack of chinchillas in 4 different colors, and each comes with 2 animations and multiple 4K maps.
Quantity:
Introduction
This is a pack of chinchillas in 4 different colors, and each comes with 2 animations and multiple 4K maps. It's made with Blender and Cycles renderer.
The model consists of 4 objects: Body, eyes, food, oral cavity.
Polygons
Body: vertices 24,405; polygons 24,362
Eyes: vertices 5,782; polygons 9,172
Food: vertices 2,878; polygons 3,724
Oral cavity: vertices 4,190; polygons 4,184
Total: vertices 37,255; polygons 41,442
Formats
There is a Blender project and an OBJ file rotated by 90 degrees over the x axis by default, without rigging or animation.
Textures
JU0L908A0_Chinchilla_Black_Hair_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_Black_Hair_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_Black_Skin_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_Black_Skin_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_Black_Skin_SSS.1001.png, 4096*4096
JU0L908A0_Chinchilla_Black_Skin_SSS.1002.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Hair_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Hair_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_Normal.1001.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_Normal.1002.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_SSS.1001.png, 4096*4096
JU0L908A0_Chinchilla_DustyBlue_Skin_SSS.1002.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownHair_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownHair_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownSkin_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownSkin_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownSkin_SSS.1001.png, 4096*4096
JU0L908A0_Chinchilla_LightBrownSkin_SSS.1002.png, 4096*4096
JU0L908A0_Chinchilla_OralCavity_BaseColor.png, 1024*1024
JU0L908A0_Chinchilla_Skin_Specular.1001.png, 4096*4096
JU0L908A0_Chinchilla_Skin_Specular.1002.png, 4096*4096
JU0L908A0_Chinchilla_WhiteHair_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_WhiteHair_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_WhiteSkin_BaseColor.1001.png, 4096*4096
JU0L908A0_Chinchilla_WhiteSkin_BaseColor.1002.png, 4096*4096
JU0L908A0_Chinchilla_WhiteSkin_SSS.1001.png, 4096*4096
JU0L908A0_Chinchilla_WhiteSkin_SSS.1002.png, 4096*4096
Rigging
With full controllers and a UI panel of the facial controller, it's easier for artists to handle it. The features are as follows:
MCH_face_frame is the UI panel of the facial controller, it supports regular facial expressions including winkle, eye rolling, masticating, nose twitching, sniffing
ROOT_Torso controls whether the head, the neck and the tail moves following the parent controller by the customized attributes Head_follow, neck_follow and tail_follow separately.
CTR_Hip_parent.L/R and CTR_Arm_parent.L/R come with 7 customized attributes:
FK_limb_follow controls whether the FK controllers of the legs moves following the buttock or the former spine;
IK_FK controls the switch of IK/FK of the legs;
IK_Stretch control the stretch limit in IK mode;
IK_follow controls whether the legs move following root/ROOT_Torso, and root/parent is required;
Pole_follow controls whether the pole vectors move following the legs, and pole_vector is required;
Pole_vector switches the control mode of the pole vectors;
Root/parent controls the pole vectors to follow root or parent.
CTR_Tail_f_master controls whether the controller rotates following the tail by the customized attribute Tail_Ro.
And more...
Animations
Unlooped eating animation at 30 fps, frame range 0-182
Loopable walking animation at 30 fps, frame range 0-13
Features
There is one model in each project with two animations which can be switched in Nonlinear Animation panel.
When Walk animation is required, please disable the shape key Feed_Assist_Body of Body, and the model Food.
Follow Us
https://www.youtube.com/c/VFXGrace
https://www.facebook.com/VFXGraceStudio
https://www.instagram.com/vfx.grace/
This is a pack of chinchillas in 4 different colors, and each comes with multiple 4K maps, fur and rigging.
This is a pack of chinchillas in 4 different colors, and each comes with 2 animations and multiple 4K maps.
This is a realistic young ostrich with multiple 4K maps, rigging, animation, and fur. The skin map and fur map of the body are made separately. This model is made by Blender and Cycles renderer at rea...
This is a realistic young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming an...
UE Overview This is a high-quality Indian peafowl character designed for Unreal Engine 5.4.2 and later. It's meticulously produced with the model, textures, materials, rigging and animations, ready f...
Introduction This is a high-quality buselaphus model with multiple 4K maps, fur, riggings and 9 realistic animations. It comes with a complex hair system created in Blender, realistic muscle structu...
UE Overview Presenting a highly realistic summer red squirrel character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, ...
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.