Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20;
Quantity:
Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20; Unlooped eating animation at 30 fps, frame range 0-360; Unlooped watching animation at 30 fps, frame range 0-400;
Quantity:
This is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.
It consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.
There is a Blender file and an OBJ file.
With full controllers, postures and animations are easier to create. Features are as follows:
The model is in meter units at real-world scale.
The Display button of the fur is disabled. You can enable the Display if needed.
The dynamics of the mane and hair on the tail are already baked.
In addition to the character itself, there are two extra objects:
One is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.
Another is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.
To make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
Decreasing the number of hair children and increasing the thickness of hair.
Decreasing the steps of the Interpolated spine.
The model can be rendered in the current project, without any other adjustment.
Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20;
Loopable walking animation at 30 fps, frame range 0-32; Loopable trotting animation at 30 fps, frame range 0-20; Unlooped eating animation at 30 fps, frame range 0-360; Unlooped watching animation at 30 fps, frame range 0-400;
Introduction This is a realistic common squirrel monkey model with multiple 4K maps, fur, rigging and animations. This model is made with Blender and Cycles renderer. The model consists of 5 objects...
Introduction This is a cattle model with multiple 4K UDIM maps, fur, rigging and 4 animations. The rigging comes with a preset of masticating animation and detailed facial controllers. The model is m...
This is a high-quality male moose character asset, including the model, textures, hair, rigging, and animations. All hair is created using the XGen Interactive system, delivering detailed and realisti...
This is a high-quality racoon model with multiple 4K UDIM textures, realistic hair, detailed rigging and 3 animations. It also comes with a realistic muscle structure and an accurate oral cavity. This...
Introduction This is a high-quality silverback gorilla model with multiple 4K UDIM maps, fur, riggings and 5 realistic animations. It comes with a complex hair system created in Blender3.4 and reali...
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.