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Prepare for Hair Guide Grooming - Preparations Before Creation

September 6th, 2024
Iterms: Individual License
One copy to be used by a single user.

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9 Comments

  1. Luke says:

    Hi.
    I have been enjoying your courses thank you. I have purchased the Grooming Rigging and Modelling modules, but am stuck at this juncture.
    I am having the same problem as mtazzioli. I have tried everything to get my hair system to mirror correctly but the mirrored hair is not symmetrical and behaves weirdly with the brushes but specifically the comb brush.
    What was the solution?

    Thank you.

  2. mtazzioli says:

    hello! hope you are good! I have a model that’s perfectly symmetrical , all transformations applied and cursor at world origin, however when I mirror the hair particles to the other side in some areas there’s a slight offset that is driving me crazy.

    In my modifier stack I have a Subdivision Surface then the hair particle and then on top an armature.

  3. mwsheeler says:

    One more question. Shouldn’t this Symmetrizing the model be done even before texturing and rigging? When I do the Snap to Symmetry, it still shows failed vertices…and when I go back into Object mode my model is skewed out of shape.

  4. mwsheeler says:

    What do I do if I still have some failed vertices after applying Snap to Symmetry?

    • Jerry Lee says:

      This situation is a bit tricky, and I don’t have a perfect solution at the moment. Would you mind sending me your model? I can help test it and see if we can come up with a solution together.

  5. mwsheeler says:

    As the Grooming section of this course was the last to be made available for purchase, I have done the other 4 modules already.

    So now i have a question. Around the 2 minute mark in this video you say to apply all modifiers. I have an Armature modifer. Am I supposed to apply that?

    • Jerry Lee says:

      You don’t need to apply the Armature Modifier, Multiresolution Modifier, or Subdivision Modifier on your model.