Quantity:
Introduction
This is a high-quality young giraffe model with multiple 4K maps, fur, riggings and 9 realistic animations. It comes with a complex hair system created in Blender, realistic muscle structure and oral cavity, and there are also fine facial expression controllers and a 360-degree lighting file in the project. This model is made with Blender and Cycles renderer at real-world scale.
Description
It consists of the body, lacrimal gland, tears, pupils, sclerae, alveolar ridge, tongue and teeth.
Polygons
Body: vertices 35,572; polygons 35,582
Lacrimal gland: vertices 436; polygons 432
Tears: vertices 548; polygons 544
Pupils: vertices 2,500; polygons 2,496
Sclerae: vertices 1,396; polygons 1,408
Tongue: vertices 2,241; polygons 2,200
Alveolar ridge: vertices 810; polygons 808
Teeth: vertices 1,356; polygons 1,344
Total: vertices 44,859; polygons 44,814
Project
Format There is a Blender project and an OBJ file without rigging or animation.
Size of Maps
JF0N2N0P_Giraffe_Young_Body_BaseColor.png, 40964096
JF0N2N0P_Giraffe_Young_Part_BaseColor.png, 40964096
Rigging
With fine controllers, postures and animations are easier to create, the features are as follows:
CTR_root controls the entire model.
CTR_gravity controls the center of gravity.
CTR_Spine controls the rear spine.
CTR_middle_spine controls the middle spine.
CTR_end_spinen controls the front spine.
CTR_tail.001, CTR_tail.002, CTR_tail.003, CTR_tail.004... are FK controllers of the tail.
CTR_Neck, CTR_neck.000, CTR_neck.001, CTR_neck.002... are FK controllers of the neck.
CTR_head controls the head.
CTR_FT_footRoll_L and CTR_FT_footRoll_R are IK controllers of the forelegs.
CTR_BK_footRoll_L and CTR_BK_footRoll_R are IK controllers of the hind legs.
CTR_jaw and CTR_jaw.001 control the jaw.
CTR_eyeball_L and CTR_eyeball_R control the eyes.
CTR_belly controls the abdomen.
CTR_Neck.001 is the IK controller of the neck.
And more...
Animation
Loopable running animation at 30 fps, frame range 0-200
Unlooped watching animation at 30 fps, frame range 0-545
Loopable walking animation at 30 fps, frame range 0-640
Loopable trotting animation at 30 fps, frame range 0-244
Features
The model is in meter units at real-world scale.
To run faster, the fur is hidden, with Render enabled.
The model can be rendered in the current project directly.
Introduction This is a realistic barn swallow model with 6K & 8K maps, fur, 4 animations and fine rigging that controls each feather. It's made with Blender and Cycles renderer at real-world scal...
This is a realistic female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is m...
Introduction This Japanese hare has multiple 4K UDIM textures, fur, rigging, and 2 animations. The rigging comes with a winkle preset, and a fine facial control system. This model is made with Blende...
Introduction This is an adult Assaf sheep model with models, 4K maps, fur, rigging and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is ...
This is a 3D model of realistic Asian buffalo with complete maps, fur, rigging, and walking animation. There are multiple maps in the UDIM format. The body map and skin map are made separately for som...
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.