Tree Frog Animated | VFX Grace

$150
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
17,408
Vertices
17,292
Textures
Materials

Introduction

This is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.

The model consists of 3 objects: Body, pupils, tongue.

Polygons

  • Body: vertices 13,854; polygons 13,852
  • Pupils: vertices 1,928; polygons 2,048
  • Tongue: vertices 1,510; polygons 1,508
  • Total: vertices 17,292; polygons 17,408

Formats

There is a Blender project and an OBJ file.

Textures

  • JU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096
  • JU0L408A1_TreeFrog_Body_Normal.png, 4096*4096
  • JU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096
  • JU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096
  • JU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096

Rigging

  • The model is rigged manually and completely.
  • There is a facial controller to create animations, including mouth opening & closing, winking and breathing.
  • The legs are controlled by IK/FK, FK comes first.
  • Scalable.
  • Root controls the entire model.
  • CTR_back controls the movement of the body.
  • CTR_eyes controls the eyes and simulates wink by scaling up and down.
  • CTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.
  • CTR_belly controls the belly breathing.
  • CTR_IK_foot_F/B.L/R controls the movement of limbs.

Animations

Unlooped jumping animation at 30fpm, frame range 0-210

Features

The model is in meter units at real-world scale.

The model can be rendered in the current project, without any other adjustment.

A sculpture project and a rigging project without animation are attached.

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Tree Frog Animated | VFX Grace

$150
Choose License:
Contact Us

Support for your favorite 3D software

Blender

3D Model details

Animated
Rigged
VR/AR/Low-poly
PBR
Polygons
17,408
Vertices
17,292
Textures
Materials
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