This production was made with the permit of Houdini Indie.
Realistic Burning Flame With Rich Details
Customized flame shader, no Pyro shader.
Simulating varying flame.
Instancing simulations to achieve the final flame...
The control over basic tornado shape.
The setting of particles swirling in POP VOP.
Pyro simulation with rich details.
Users should have a basic...
It is the waterfall project of the whole workflow, including terrain setting, FLIP Source, FLIP Slover, Fog Slover (Pop Solver modified), render. Besides, there is a compositing project made by Fusion.