This is a set of realistic Scindapsus models made with Blender and Cycles renderer. There are high and medium polys with 4 varying shapes which support background, medium shot and close shot, and both indoor and outdoor scenes are supported. There are 6 pieces of PBR maps with accurate physical properties and rich details, which can add realism to your scenes.
The model is made in real-world scale.
No part-name confusion when importing several models into a scene.
No external add-ons needed. No lights or cameras.
Put the model into the scene to render without cleaning.
6 pieces of 4K PBR maps
Including high and medium polys, 8 objects in total.
Overlapping Unwrapped UVs.
Blender project, fbx and obj file.
Neither animation nor rigging.
High Poly: Vertices 353,351 Edges 341,453 Faces 98,352
Low Poly: Vertices 109,959 Edges 110,323 Faces 43,583
Unlooped walking animation at 30 fps, frame range 0-190 Unlooped trotting animation at 30 fps, frame range 0-180
This is a set of bluebell models with 35 shapes and two levels of detail—medium poly and low poly, made with Blender 2.81 and Cycles renderer, supporting close shots. There are 2K PBR texture maps with three different colors in the project.
This is a male moose 3D model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. This model is made by Blender and rendered by Cycles renderer at real-world scale.
This is a high-quality donkey 3D model in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.
This is a realistic African rhinoceros model with a nice topology mesh, completely rigged and animated. We make three different animations to meet different requirements. The model is made with Blender and Cycles renderer in the real-world scale.