This grey tabby cat model is with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.
The model consists of 17 objects: Body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left forepaw, right forepaw, left hind paw, right hind paw.
Full controllers are available to make it easier to create postures and animations. The features are as follows:
Root controls the entire model.
CTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.
The face has fine controllers which support detailed facial expressions creation.
CTR_Tail controls whether the tail follows the body to rotate by customized attributes.
CTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.
CTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.
CTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.
CTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.
CTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_fcontrols the former spine; CTR_Neck_acontrols the root of neck; CTR_Neck_c controls the head.
And more …
Animations
Loopable walking animation at 30fps, frame range 0-20
Loopable trotting animation at 30fps, frame range 0-12
Loopable running animation at 30fps, frame range 0-16
Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.
This character is a realistic representation of the dhub lizard, including the model, textures, rigging, and animations. All materials are rendered with Arnold renderer for realistic effects. The rigg...
This is a realistic boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer ...
Introduction
This is a highly detailed and diverse coral collection pack. The types of corals included are: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoi...
UE Overview
This is a goat model with multiple 4K UDIM maps, fur, rigging and animations, crafted specifically for Unreal Engine 5.3.2 and above.
Key Features
Model Details: Total vertex count i...
Introduction
This is a baby emperor penguin model with 4K UDIM maps, fur, rigging a the winkle preset, and two realistic animations. The skin maps and fur maps are made separately for better results....
$200
This website uses cookies to improve your experience. You can opt out if you wish.
Reviews
There are no reviews yet.
Only logged in customers who have purchased this product may leave a review.