without animations
Quantity:
Loopable Walk animation at 30 fps, Frame range 0-36; Loopable Trot animation at 30 fps, Frame range 0-20;
Quantity:
Loopable Walk animation at 30 fps, Frame range 0-36; Loopable Trot animation at 30 fps, Frame range 0-20; Loopable Run animation at 30 fps, Frame range 0-10; Unlooped LookAround animation at 30 fps, Frame range 0-300; Unlooped EatGrass animation at 30 fps, Frame range 0-360;
Quantity:
This is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.
It consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.
There is a Blender project and an OBJ file.
With full controllers, postures and animations are easier to create. Features are as follows:
The model is in meter units at real-world scale.
The Display button of the fur is disabled. You can enable it if needed.
To make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
Decreasing the number of hair children and increasing the thickness of hair.
Decreasing the steps of the Interpolated spine.
The model can be rendered in the current project, without any other adjustment.
Loopable Walk animation at 30 fps, Frame range 0-36; Loopable Trot animation at 30 fps, Frame range 0-20;
Loopable Walk animation at 30 fps, Frame range 0-36; Loopable Trot animation at 30 fps, Frame range 0-20; Loopable Run animation at 30 fps, Frame range 0-10; Unlooped LookAround animation at 30 fps, Frame range 0-300; Unlooped EatGrass animation at 30 fps, Frame range 0-360;
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