1. Can the hair be edited directly in Blender? Is the model rigged?

Yes, all models use Blender’s built-in particle system for hair, which can be freely edited and customized within Blender. The models also come fully rigged and are ready for animation.

 

2. Why isn’t the hair visible? Is it hidden?

To improve loading speed, the hair is not displayed by default on some models. You can follow the instructions in our website’s FAQ to enable hair display.

 

3. How can I import models into another Blender project while keeping the hair?

Make sure to include the particle system during importing, and enable hair display. If the hair doesn’t appear, it’s usually because it’s hidden by default. You can enable it using the method in this link: Click to view

 

4. Is the hair simulated dynamically? Can I adjust the animation timing?

Yes, for some models, the hair has been pre-baked based on the animation. If you need to change the timing or adjust the simulation, you’ll need to clear the existing cache and re-bake the hair dynamics.

 

5. How do I properly enable hair dynamics in Blender?

The particle hair system in the model comes with basic dynamic settings pre-configured. Simply check “Hair Dynamics” in the particle system tab, and feel free to add force fields like wind, or tweak mass, damping, and other parameters for more realistic simulation.